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What Euro-style board game designed by German designer Andreas Seyfarth, and published in 2002 by Alea in German and Rio Grande Games in English, allows players to win in one of two ways - by exporting goods and by constructing buildings?
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| "Clue" |
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| "Puerto Rico" |
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| "Reversi / Othello" |
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| "Twilight Imperium" |
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Current Score 1/1 (100%) 69 Questions Remain
Players assume the roles of colonial governors on the island of Puerto Rico during the age of Caribbean ascendancy. The aim of the game is to amass victory points.
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The correct answer was "Puerto Rico"
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