Instructions Competition Mode: For each correct answer, you get points based on how many other players get the question wrong. Your score is the sum of all correct answers.

Example: If you get a question correct that only 10% of all players get correct, you get 90 points for that question.

You can choose 5 questions to "Double". If you get it correct, your score is doubled for that question.

TIP: Easy questions aren't usually worth doubling since you are likely doubling a small number of points. You're better off doubling the hardest questions that you think you have correct (80 points possibly doubled is a lot better than 10 points definitely doubled).

You will not lose points for incorrect answers, so feel free to guess.

You can enter up to three group names, separated by commas, in the "Private Group" input. After you submit, when you view your results you can see the leaderboards for just your group(s). You will also get links you can share with others so they can play in those groups.
Feel free to create your own group name, such as your company or town, and pass the links along to friends, family, and coworkers.

Good luck!
    
 
Question #15: Technology: What cross-language, cross-platform API for rendering 2D and 3D vector graphics was developed by Silicon Graphics Inc., starting in 1991, and released on June 30, 1992? Since 2006, it has been managed by the non-profit Khronos Group.

Answer: OpenGL
OpenGL is an evolving API; new versions are regularly released by the Khronos Group. Its popularity is partially due to the quality of its official documentation. Microsoft released Direct3D in 1995, which eventually became the main competitor of OpenGL. In 2018, Apple deprecated OpenGL, encouraging developers to use their proprietary Metal API.
All Submissions
Adobe
AutoCAD
AutoCAD
AutoCAD
AutoCad
autocad
Blender
Corel
Gimp
Java
Java
Mathematica
OpenGL
OpenGL
Photoshop
Photoshop
Photoshop
Python
Unreal
Unreal engine
Score - 6.06%

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