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What strategy oriented, German-style board game designed by William Attia and independently published in 2005, has a mix of building, producing, planning, and bargaining - without direct conflict or dice-rolling mechanics?
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| "Scotland Yard" |
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| "Le Havre" |
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| "Caylus" |
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| "Mastermind" |
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Current Score 1/1 (100%) 69 Questions Remain
The goal of "Caylus" is to amass the most prestige points by constructing buildings and by working on the castle of Caylus in medieval France.
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The correct answer was "Caylus"
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